Friday, August 27, 2010

they call me the workin' man, i guess that's what i am

Meanwhile, back in Worcester... (August, Part 2)

So I arrive back in Worcester, and the tide turns to jobs.

One the one hand, my job in the Theatre Technology Office was ending (or ended, depending on your definition).  Riky Stone had moved into the new office, and I helped get her acclimated to the workspace and a few tricks to help things run a little more smoothly.  A few finishing touches to some things I was working on, and I exited stage left.  Though I guess I'm going in for an exit interview of sorts next week.  Which will likely just be a quick "official" bit then chatting with Susan for a while.

One the other hand, I needed a replacement job.  More to come on that in the near future.  Suffice it to say, I might be good to go sooner than expected.

On the third hand, I found myself heading up BWF's B Team (albeit briefly) for the thirdish time, this time to spearhead a minor side project (Anchorman, sweded) to keep our chops up.  I held a "scribblewriting" workshop with Al, Steve, and Vogel, which amounted to "We're going to watch the movie.  Write down anything you think should be in the swede.  We will not pause, slow down, or rewind the movie under any circumstances, including bathroom breaks and phone calls."  Sometime soon, I'm going to do a bit of a mashup between our four sets of notes.  Filming is probably going to happen next weekend, if I'm lucky.

On the fourth hand, I got to expand my film crew horizons during the tech demo (and tech demo demo) filmings for Broken Wall Films' next project, which I'm codenaming Dusty Loves Dolly (for ease of discussion, and because all our projects could use a mascot.  We miss you, Howie!)  Anyway, when it comes to filming, I'm usually either the one in front of the camera, or the one running it.  This time, I opted out of acting in order to put myself in an unfamiliar zone, script supervisor.  This meant keeping accurate tabs on what we were shooting, as well as eyeballing both the shot list and script.  It actually did help streamline production surprisingly well, and I got to yell "Shot 20, Take 1!" etc., which is way too cool.

Day 1 (last Saturday) was our audio day, indoor shots with our leads and the villains.  Lots of great stuff there, got to work with a bunch of folks I haven't seen/worked with since Something Remote as well as some new faces like Sari Gagnon (our female lead) and Nick Poole (our audio engineer).  Long day, got a lot done, hurrah.  Day 2 (last Sunday) we hit a few snags, and what was supposed to be an outdoor filming day became indoor special effects day.  The switch worked out, and we learned two things: we know how to fake a hologram now (but not muzzle flashes), and we can convincingly fake a murder (I'm sure the shots of John's "death" will surface on Facebook sooner or later).  Day 3 (this Wednesday) we did the rest of John's shots, which included some creative body doubling by yours truly (now both my left hand and my feet show up in this tech demo, but not my face).  Quickish day, good stuff.  Day 4 (this Saturday) is more outdoor shots, and any inserts left.

And then... well, who knows.  I've got a few plans in mind for the near future.  I'm continuing to plot out Crusaders and Davian City Blues, hopefully I can post something concrete here soon.  On top of that, depending on just how much free time I have, I might be "getting the band back together" as it were.  Keeping that a bit discreet for now.

Been practicing guitar again lately.  Starting to figure out the chords for the Duck Tales video game's "Moon Theme", as well as the main theme to Mike Tyson's Punch-Out!! and Mega Man 3.  Good stuff.

I've got a motherfuckin' gun for a hand,
  rickie-d

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